Editors Note: The rules around the companion mechanic have changed
After all, the Envoy Of The End clears itself (and the turn player's hand) after destroying the board, meaning players would have previously struggled re-setting the Field after using its effect, anyway
Its not the most breathtaking rate, by any means, but it does pack a punch compared to most of our burn options like Shock and Lightning Strike while still being castable in a low-curve deck
To understand why, lets take a look at The Commanders [[Cloud, Ex-Soldier]] is the face of the deck: Cloud encourages going wide, not tall
Unlike previous sets, there aren't many immediate standout cards, and there's a generally 'ho-hum' attitude towards this one in fan circles
staple card that returning players are likely familiar with, and this board wipe Trap Card can destroy all Monsters on the field when a Monster is Normal or Special Summoned, including Special Summons like XYZ or Synchro Summons